![]() ![]() However, it does that without holding someone’s hand too tightly. In its early hours, it feels like Phoenix Labs made Fae Farm the sort of game that is accommodating and easy to play. The menu will also note which resources will be on that floor and provide an idea of how plentiful they are, in the event you’re going in specifically for an item like copper or maybe some topaz. ![]() When placed in a pedestal at the start of a new floor, you can unlock the door to the next one and open up a fast-travel point that lets you immediately warp to that floor when at that point of the level. When you head into these areas, which also function as mines you’ll head into for ores and gemstones, you can craft seals. Image via Phoenix Labs I would even say the dungeon diving is accessible. ![]() When stalking bugs, holding down the button to sneak causes little stars to appear around your prey when you would be able to successfully catch it. If the line is in danger of breaking, its color changes to red and you’ll see little stress mark signifiers. In addition to audio cues, you’ll see movements. When you’re fishing, you clearly see a charged line when you cast. This means you don’t have to memorize their appearances. There’s a visible rainbow halo around “special” ones, to help signify they are rare on sight. Say you’re going to go fishing or hunting bugs. The concept still carries over into certain sorts of creature catching interactions. This doesn’t mean those tools that don’t automatically swap in when you need them aren’t also accessible in their own way. This means a lot less fuss and streamlines a lot of the more mundane interactions. The only pieces of equipment that do involve tabbing through with the triggers are the net, fishing pole, and wand. So if you water plants, use an axe to chop, swing a scythe to cut, dig with a shovel, or smash with a pickaxe, you don’t need to dig through tools. For the main tools you’ll use most often in Fae Farm, they’re context sensitive. Image via Phoenix Labs This continues on to the controls. ![]()
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